V-Ray 6 for 3ds Max is packed with powerful new features and improvements to help you create faster and render better than ever before. V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more. Need Render nodes or a Rental of V-Ray Next for 3ds Max?Īdditional Render Nodes Rental Options What’s new in Chaos V-Ray 6 for 3ds Max V-Ray is also the perfect fit for any pipeline with support for open standards such as Alembic, OSL, OpenColorIO, and now ACEScg. V-Ray is compatible with all the most popular 3ds Max plugins - Substance, Forest Pack, Railclone, Ornatrix, Tyflow, Phoenix FD, and more. Learn more about Chaos Cloud Work seamlessly with other software. Keep working on your designs and render on the cloud. Turn your computer into a supercomputer with easy access to cloud rendering directly from V-Ray. Learn more about Chaos Vantage Free up your machine with quick and easy cloud rendering. Make project changes directly in 3ds Max and validate your designs on the spot. Present your ideas in 100% ray-traced quality without the need of extra optimizations and conversions. Create interactive experiences in real-time - in a 100% raytraced environment. The redesigned V-Ray Frame buffer with light mixing and layered compositing means you only need to use one tool for more than just rendering - no need to go back and forth between different apps. V-Ray equips you with a complete set of lighting, shading, and rendering tools-all integrated with 3ds Max. Post-process your renders without the need of a separate tool. Adaptive Lights, Proxy Objects, Distributed Rendering- an arsenal of production-proven features when you need them. Render anything and everything with V-Ray. Billions of polygons? Thousands of lights? V-Ray can handle it all. When you’re working with the biggest scene you’ve ever seen, you need a renderer that won’t let you down. V-Ray gives you the power to work with lightning-fast interactive and heavyweight production rendering-all while getting the most from your CPU and GPU hardware. Tech support included.Īward-winning rendering technology for any project.įor truly photorealistic renders, you want a raytracer that’s built for quality, optimized for speed, and ready to scale. Replace All References will overwrite the Generic material in both Two Sided and Multi Material.Try V-Ray, Phoenix, Vantage, Cosmos, Player, and Scans for free with a 30 Day trial. For example, a Generic material is used as part of Two Sided and Multi Material. Then, use the Replace In Scene option over the chosen material or the Replace All References to replace this material in all places that is used. Select a material to Use as Replacement for any other material in the scene. The Select Objects in Scene option allows selection of groups or components in the viewport that the material will be applied to. Use the Apply to Selection option and select an object or an object face to apply the material on it. Use the Apply To Layer and select any layer to apply the material. You can apply the material to the currently selected object, object's face, or to a layer. Right-click on any material in the Material's list for a context menu to appear. The Search Scene field will search the assets by name from all the categories that are selected. There are some context options that V-Ray materials have.
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